Hi Amalric,

On Thu, Jun 26, 2008 at 11:54 AM, Robert Osfield
<[EMAIL PROTECTED]> wrote:
> Thanks for the example, I'll have a look at item 2 with this example
> and see how I get on.

I have your code compiled under Linux, and press 'k' to add a new view
works fine, the textures are always there as expected, deleting the
windows by pressing 'a' works fine too, but... when I press 'k' after
pressing 'a' all the new windows created have white cows.  So thumbs
up, I can recreate the bug, which is the first step towards.  I
haven't started debugging yet, but my guess is that the contextID's
aren't be incremented correctly for each new window once one window
has been deleted.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to