Hi Amalric,
On Thu, Jun 26, 2008 at 11:54 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Thanks for the example, I'll have a look at item 2 with this example > and see how I get on. I have your code compiled under Linux, and press 'k' to add a new view works fine, the textures are always there as expected, deleting the windows by pressing 'a' works fine too, but... when I press 'k' after pressing 'a' all the new windows created have white cows. So thumbs up, I can recreate the bug, which is the first step towards. I haven't started debugging yet, but my guess is that the contextID's aren't be incremented correctly for each new window once one window has been deleted. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

