Hi Robert, OSG SVN on Windows Vista, VS8, NVidia Quatro 570M, Dual Core, builds and runs fine.
osgshaders.exe osgthirdpersonview.exe hangs on exit. other application runs without any restriction. regards adrian 2008/7/1 Robert Osfield <[EMAIL PROTECTED]>: > Hi Jason, > > On Tue, Jul 1, 2008 at 7:57 PM, Jason Daly <[EMAIL PROTECTED]> wrote: > > Just updated. Now, if I don't do anything to the environment, it settles > on > > USE_MUTEX. This is an improvement (it previously didn't pick any method). > > Good to hear, thanks for the testing. > > > I still have to set CXXFLAGS="-march=i686" in the environment for it to > pick > > USE_GCC_BUILTINS. > > I'm afraid I don't know of any alternative to this for getting CMake > to trigger a build for a different architecture. Perhaps those more > expert in CMake might have something to suggest, until then perhaps > this is somthing to add to CMake wiki files on openscenegraph.org. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- ******************************************** Adrian Egli
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