Dear All,
 I am just wondering if it is possible to load a 3D
texture with the osgDB::ReadFile method? 
 I would like to be able to use the Data() method
of the Image class to retrieve the data of the 3D
texture for each stack of the texture. Is it
possible? Or is there is any way around it?
 I am looking forward to hearing from you. 
 Regards,
 Franclin.


      
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