Hi Eric, I a very short window to get 2.6.0 out the door as I'm away again at the end of this week, and others will be in a similar boat with Siggraph coming up, so I don't have wiggle room to delay the release, unless I just put it back another 10 days.
Now we have the branch system in place it should be much easier to patch 2.6 once 2.6.0 goes out, fixing loose ends without the need to wait for a major release. For the case of disabling/warning about 64bit build problems under OSX I'd suggest this is candidate for a patch release. Robert. On Mon, Aug 4, 2008 at 9:27 PM, Eric Sokolowsky <[EMAIL PROTECTED]> wrote: > I have made some minor fixes to the build system for OSX, but they are not > complete yet. I have been swamped with other pressing issues at work and > have not finished the work I was starting. The following issues are known: > > libosgviewer will not build in 64-bit under Carbon (ppc64 or x86_64) > osgviewerWX example will not build in 64-bit under Carbon or X11 (ppc64 or > x86_64) > > I want to at least let the user know that the build will fail in the first > case by adding a fatal error. I think I can just disable the latter example > from building with 64-bit compiles. There may be a couple of other examples > that do not compile under 64-bit. I am testing the build by making bundle > applications. > > I'd really like these fixes to make it into this release. However, it's not > ready yet. I can try to work on it tonight at home, if you can give me a day > or so. Then I'd like at least a few others to test the build. If this is not > feasible for this release, I understand, and life will go on, and these > changes will make it to 2.6.1 or something. > > -Eric > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

