Here are the remaining issues that I have not yet solved with OSX 64-bit,
compiling with X11, enabling the example programs build, and enabling
application bundles:

osgviewerWX example does not build (need to automatically disable building
on 64-bit)
quicktime plugin does not build (need to find alternate for loading
images/animations)

The osgviewerWX example not building requires an easy fix: just don't build
it when compiling 64-bit on OSX. I'm still trying out how to tell CMake to
do this. The quicktime plugin can be replaced by using the gif, tiff, jpeg,
png libraries as far as still images go, but movies still will not work
until a new QTKit plugin is developed. I am also very interested in trying
out Eric Wing's new ImageIO plugin which did not make it into svn. Robert
and/or Eric, do you still have a copy of it? The list archives don't save
attachments.

I suggest you go ahead with the release. 32-bit OSG apps still work on OSX.
It will have to do for now.
On Mon, Aug 4, 2008 at 4:53 PM, Robert Osfield <[EMAIL PROTECTED]>wrote:

> Hi Eric,
>
> I a very short window to get 2.6.0 out the door as I'm away again at
> the end of this week, and others will be in a similar boat with
> Siggraph coming up, so I don't have wiggle room to delay the release,
> unless I just put it back another 10 days.
>
> Now we have the branch system in place it should be much easier to
> patch 2.6 once 2.6.0 goes out, fixing loose ends without the need to
> wait for a major release.  For the case of disabling/warning about
> 64bit build problems under OSX I'd suggest this is candidate for a
> patch release.
>
> Robert.
>
> On Mon, Aug 4, 2008 at 9:27 PM, Eric Sokolowsky <[EMAIL PROTECTED]>
> wrote:
> > I have made some minor fixes to the build system for OSX, but they are
> not
> > complete yet. I have been swamped with other pressing issues at work and
> > have not finished the work I was starting. The following issues are
> known:
> >
> > libosgviewer will not build in 64-bit under Carbon (ppc64 or x86_64)
> > osgviewerWX example will not build in 64-bit under Carbon or X11 (ppc64
> or
> > x86_64)
> >
> > I want to at least let the user know that the build will fail in the
> first
> > case by adding a fatal error. I think I can just disable the latter
> example
> > from building with 64-bit compiles. There may be a couple of other
> examples
> > that do not compile under 64-bit. I am testing the build by making bundle
> > applications.
> >
> > I'd really like these fixes to make it into this release. However, it's
> not
> > ready yet. I can try to work on it tonight at home, if you can give me a
> day
> > or so. Then I'd like at least a few others to test the build. If this is
> not
> > feasible for this release, I understand, and life will go on, and these
> > changes will make it to 2.6.1 or something.
> >
> > -Eric
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> _______________________________________________
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>
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