Hi Eric,

The file is identical to the one that is already in svn/trunk.  Did
you send the wrong file?

Robert.

On Tue, Aug 5, 2008 at 4:13 PM, Eric Sokolowsky <[EMAIL PROTECTED]> wrote:
> Ok, here it is, attached.
>
> On Tue, Aug 5, 2008 at 11:04 AM, Robert Osfield <[EMAIL PROTECTED]>
> wrote:
>>
>> Hi Eric,
>>
>> I could edit by hand, but I won't be able to check whether the change
>> works or not.  Could you edit it and test then post the changes to me.
>>
>> Thanks,
>> Robert
>>
>> On Tue, Aug 5, 2008 at 3:55 PM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> wrote:
>> > After updating to the latest svn, I noticed that 64-bit compilation is
>> > enabled by default on OSX (See line 532 of the main CMakeLists.txt).
>> > This is
>> > still broken. The default should be for 32-bit compilations so the build
>> > is
>> > not broken out of the box. We just need to remove ppc64 and x86_64 from
>> > that
>> > build. Users that know what they are doing can easily add it back in
>> > through
>> > cmake and use the other workarounds I already posted.
>> > -Eric
>> >
>> > On Tue, Aug 5, 2008 at 10:45 AM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> > wrote:
>> >>
>> >>
>> >> On Tue, Aug 5, 2008 at 10:44 AM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> >> wrote:
>> >>>
>> >>> This change only fixes libosgviewer for X11 (32- and 64-bit). It does
>> >>> not
>> >>> fix the two remaining issues: the osgviewerWX example and the osgdb_qt
>> >>> Quicktime plugin. Neither compile with 64-bit. So, out of the box, the
>> >>> 64-bit build on OSX is still broken. However, another bug (which I
>> >>> have
>> >>> deliberately not fixed yet) keeps the default to 32-bit compilation,
>> >>> so
>> >>> things are not broken out-of-the-box.
>> >>> So here are the steps to take to compile 64-bit on OSX:
>> >>> Add ppc64 and/or x86_64 to CMAKE_OSX_ARCHITECTURES
>> >>> Generate the Xcode project
>> >>> Remove osgdb_qt and osgviewerWX from the list of targets within Xcode
>> >>> Build
>> >>> Doing this will compile, but images such as tiff, jpeg, gif, and png
>> >>> will
>> >>> not be supported.
>> >>
>> >> Note that this is only for 64-bit apps. 32-bit apps seem to work just
>> >> fine
>> >> when compiled against X11 or Carbon.
>> >> -Eric
>> >
>> > _______________________________________________
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>> > [email protected]
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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