Thanks Eric, change came through this time, now merged and submitted
to SVN/trunk and OpenSceneGraph-2.6 branch.

On Tue, Aug 5, 2008 at 4:26 PM, Eric Sokolowsky <[EMAIL PROTECTED]> wrote:
> Perhaps I did. Let me try again.
>
> On Tue, Aug 5, 2008 at 11:22 AM, Robert Osfield <[EMAIL PROTECTED]>
> wrote:
>>
>> Hi Eric,
>>
>> The file is identical to the one that is already in svn/trunk.  Did
>> you send the wrong file?
>>
>> Robert.
>>
>> On Tue, Aug 5, 2008 at 4:13 PM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> wrote:
>> > Ok, here it is, attached.
>> >
>> > On Tue, Aug 5, 2008 at 11:04 AM, Robert Osfield
>> > <[EMAIL PROTECTED]>
>> > wrote:
>> >>
>> >> Hi Eric,
>> >>
>> >> I could edit by hand, but I won't be able to check whether the change
>> >> works or not.  Could you edit it and test then post the changes to me.
>> >>
>> >> Thanks,
>> >> Robert
>> >>
>> >> On Tue, Aug 5, 2008 at 3:55 PM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> >> wrote:
>> >> > After updating to the latest svn, I noticed that 64-bit compilation
>> >> > is
>> >> > enabled by default on OSX (See line 532 of the main CMakeLists.txt).
>> >> > This is
>> >> > still broken. The default should be for 32-bit compilations so the
>> >> > build
>> >> > is
>> >> > not broken out of the box. We just need to remove ppc64 and x86_64
>> >> > from
>> >> > that
>> >> > build. Users that know what they are doing can easily add it back in
>> >> > through
>> >> > cmake and use the other workarounds I already posted.
>> >> > -Eric
>> >> >
>> >> > On Tue, Aug 5, 2008 at 10:45 AM, Eric Sokolowsky <[EMAIL PROTECTED]>
>> >> > wrote:
>> >> >>
>> >> >>
>> >> >> On Tue, Aug 5, 2008 at 10:44 AM, Eric Sokolowsky
>> >> >> <[EMAIL PROTECTED]>
>> >> >> wrote:
>> >> >>>
>> >> >>> This change only fixes libosgviewer for X11 (32- and 64-bit). It
>> >> >>> does
>> >> >>> not
>> >> >>> fix the two remaining issues: the osgviewerWX example and the
>> >> >>> osgdb_qt
>> >> >>> Quicktime plugin. Neither compile with 64-bit. So, out of the box,
>> >> >>> the
>> >> >>> 64-bit build on OSX is still broken. However, another bug (which I
>> >> >>> have
>> >> >>> deliberately not fixed yet) keeps the default to 32-bit
>> >> >>> compilation,
>> >> >>> so
>> >> >>> things are not broken out-of-the-box.
>> >> >>> So here are the steps to take to compile 64-bit on OSX:
>> >> >>> Add ppc64 and/or x86_64 to CMAKE_OSX_ARCHITECTURES
>> >> >>> Generate the Xcode project
>> >> >>> Remove osgdb_qt and osgviewerWX from the list of targets within
>> >> >>> Xcode
>> >> >>> Build
>> >> >>> Doing this will compile, but images such as tiff, jpeg, gif, and
>> >> >>> png
>> >> >>> will
>> >> >>> not be supported.
>> >> >>
>> >> >> Note that this is only for 64-bit apps. 32-bit apps seem to work
>> >> >> just
>> >> >> fine
>> >> >> when compiled against X11 or Carbon.
>> >> >> -Eric
>> >> >
>> >> > _______________________________________________
>> >> > osg-users mailing list
>> >> > [email protected]
>> >> >
>> >> >
>> >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >> >
>> >> >
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>> >>
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>> >
>> >
>> > _______________________________________________
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>> >
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>> >
>> >
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>
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