On 15 Aug 2008, at 16:55, Robert Osfield wrote:
I think it was a Z80 system. The biggest issue hasn't been CPU
bottleneck, but rather than cassette media that isn't well suited to
random access required for paging - it involves careful fast winding
and rewinding on the cassette player to get to the right tile on the
cassette.
<BLEEEEP!>
bzzzzzzzzzzzzzz
bzzzzzzzzzzzzzz
bzzzzzzzzzzzzzz
<BLEEEEEEP!>
Oh, the memories :) I think paging in one background tileset for
Treasure Island Dizzy was about the limits for the Spectrum.
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