Hi osg-users, I've been posting some times about resize artefacts and i finally found the solution, it seems to be related to a drivers problem. I've downloaded last beta NVIDIA drivers 177.92 and the problem disappeared...
2008/9/2 amalric alexandre <[EMAIL PROTECTED]> > Hi Jean-Sébastien, > > I'm neither a Win32 programming expert so if someone has an idea on how to > avoid those kind of behaviour please let the community knows. > > I haven't been able to find the bug, I searched deeper in osg code without > success. > > I'm so sad to not find why it refuse to update viewport size... > > 2008/8/8 Jean-Sébastien Guay <[EMAIL PROTECTED]> > > Hi all, >> >> Here is what to do : >>> 1) Launch osgviewerMFC sample >>> 2) open a model >>> 3) reduce window size (not maximised) >>> 4) open an other different model >>> 5) reduce second window size (not maximised) >>> 6) close first window >>> 7) try to resize second window >>> >> >> This is also reproducible with stock osgviewer on Win32 when using 2 >> screens. >> >> 1. osgviewer cow.osg (make sure it starts on both screens, fullscreen) >> 2. press 'f' to go out of fullscreen mode. you will get 2 windows, one on >> each screen. >> 3. resize one of the windows (make it bigger), it works fine. >> 4. close one of the windows. >> 5. resize the remaining window (make it bigger), and you get the same >> artifact as in the attachment in the OP. >> >> I'm not a win32 programming expert so I can't really see what would cause >> this. The cow still rotates if you try, so the update loop is still being >> executed... I can't see why the viewport would not be updated to the new >> window size if one of the windows was closed... Perhaps someone more >> knowledgeable than me can trace through the code. >> >> And I can't test right now if the same happens on other platforms, but I >> suspect not. >> >> J-S >> -- >> ______________________________________________________ >> Jean-Sebastien Guay [EMAIL PROTECTED] >> http://www.cm-labs.com/ >> http://whitestar02.webhop.org/ >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > > -- > Alexandre AMALRIC Ingénieur R&D > =================================== > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille > http://www.pixxim.fr > -- Alexandre AMALRIC Ingénieur R&D =================================== PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille http://www.pixxim.fr
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