http://pgrouting.postlbs.org/
-- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Sep 3, 2008 at 4:50 PM, Tomlinson, Gordon < [EMAIL PROTECTED]> wrote: > Hi All > > Off topic to OSG a little > > Note how to follow a route that's straight forward, but how to calculate a > route , I was wondering if any one had come across or were a ware of any > open source projects on Routing best path calculations, give a terrain and > 3d database of some from what would the best route for travelling from A to > B going through several way points, for walking, driving , in winter , in > summer etcetc.. Bit like ya Tom Tom SatNav but without the road data and > logic that goes with it ;) > > I have had some inquiries if we could do something like this in our OSG > apps and I have no idea not having been involved in any thing like this > before other than using my Tom Tom ;), > > Thanks > > > > *Gordon* > > __________________________________________________________ > *Gordon Tomlinson* > > *Product Manager 3D > **Email * : gtomlinson @ overwatch.textron.com* > * > > __________________________________________________________ > *(C): (+1) 571-265-2612 > (W)**: (+1) 703-437-7651* > > "Self defence is not a function of learning tricks > but is a function of how quickly and intensely one > can arouse one's instinct for survival" > - *Master Tambo Tetsura* > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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