On Wed, Sep 3, 2008 at 7:27 PM, Jeremy Moles <[EMAIL PROTECTED]> wrote:
> In your defense, however, I'm not able to actually get any test code for
> Extensions working at all. Some of the examples create Extensions
> objects (osgvertexprogram, osgmultitexture), but they never return a
> valid pointer--at least for me.

The Extensions objects will be null until they are first access from a
thread that has a valid graphics context, its only once you have a
graphics context that you can do any OpenGL command including checking
for extensions.

So query the extensions object after realize and you should have success.

Robert.
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