On Wed, Sep 3, 2008 at 7:27 PM, Jeremy Moles <[EMAIL PROTECTED]> wrote: > In your defense, however, I'm not able to actually get any test code for > Extensions working at all. Some of the examples create Extensions > objects (osgvertexprogram, osgmultitexture), but they never return a > valid pointer--at least for me.
The Extensions objects will be null until they are first access from a thread that has a valid graphics context, its only once you have a graphics context that you can do any OpenGL command including checking for extensions. So query the extensions object after realize and you should have success. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

