Yep mine example is quite OLD ;) bit like me Old and Crusty  

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com
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-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Thursday, October 02, 2008 12:07 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Bounding Parallelepiped

On Thu, Oct 2, 2008 at 4:13 PM, Matthieu DIRRENBERGER
<[EMAIL PROTECTED]> wrote:
> Robert & J-S thanks for precisions, I have not conscience of all that
points.
> I had understood that osg::BoundingBox can 'store' a Bounding "Model" 
> with different axis sizes, but I asked the question to understand the 
> best way to 'compute' them ;-)

Just to be clear, you did read the bit I wrote about the
osg::ComputeBoundsVisitor???  This is exactly what you need to use if
you want a tight bound on the subgraph.  I believe Gordon's example
pre-dates the the existance of ComputeBoundsVisitor and isn't as general
purpose as the visitor now in the core OSG.

Robert.
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