Hi Robert,
This bug suggests that either the osg::Material's are updated dynamically and the osg::Material aren't set to be DYNAMIC, or that the relevant part of the osgUtil::Optimizer is not recognizing these Material's as being independent.
I'll try flagging the materials as DYNAMIC.
As a separate issue running osgmanipulator with no arguments comes up with an empty screen save for the text instructions...
On my side it comes up fine, i.e. with some test models (cylinders, cones, cubes) with various manipulators on them... Not sure why it would behave differently on your side.
I'm currently working on another bug right now so I'd appreciate it others could dive in a work out what these problems stem from ;-)
I can take a hint :-) I'll get back to you on the DYNAMIC setting. J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org