Hi, 
 I suggest you look at PDF3D (www.pdf3d.co.uk), which is a module that allow 
you to easily export your scene to a PDF file. I recently wrote a module that 
also allow to dump an OSG based scene graph to a PDF file. 
 I am sure whether they have already published it. For more information, please 
get in touch with Mr Ian Currington ([EMAIL PROTECTED], [EMAIL PROTECTED]).
 Hope this will help.
 Regards,
 Franclin.

alessandro terenzi <[EMAIL PROTECTED]> a écrit : Thank you very much for your 
suggestions...I'm going to make some tries as soon as I can.
  
 Alessandro


 On Sun, Oct 12, 2008 at 3:55 PM, Gerwin de Haan <[EMAIL PROTECTED]> wrote:
 You might want to try and use ghostscript commands to convert pages of
the pdf to intermediate bitmap images. For example, this is what I
 used:
gs -sDEVICE=jpeg -dFirstPage=1 -dLastPage=1 -r72x72 -dNOPAUSE
-sOutputFile=Image%02d.jpg Image.pdf

As another approach, you could try to use osgCairo:
http://www.ohloh.net/projects/osgcairo. This nodekit uses Cairo (load
 pdfs, svg, create vector graphics) to create osg::Images directly.

keep us updated on your progress!
Gerwin
  
 
On Sun, Oct 12, 2008 at 10:30 AM, alessandro terenzi
<[EMAIL PROTECTED]> wrote:
>
> Yes, actually that was also my idea and I know that Adobe supplies the 
> Acrobat SDK, I wonder if anybody tried to use it to render pdf documents 
> inside OSG/OpenGL? Or there exist another way to do it?
 >
> Alessandro
> On Sun, Oct 12, 2008 at 10:07 AM, sicong he <[EMAIL PROTECTED]> wrote:
>>
>> Hi, Alessandro,
>> Try rendering them to a texture and bind them to OSG geometry. That should 
>> work.
 >>
>> 2008/10/12 alessandro terenzi <[EMAIL PROTECTED]>
>>>
>>> I would like to read pdf documents, process them in some way, and finally 
>>> render them inside my osg application.
 >>> How can I do it in osg?
>>>
>>> Thank you. Best regards.
>>> Alessandro
>>>
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