scene of course, not seen :) 2008/10/22 Can T. Oguz <[EMAIL PROTECTED]>
> Hi, > > I have a seen with about 10,000~100,000 textured boxes. They were mostly > aligned on top of each other so instead of using osg::Box, I've prepared the > equivalent with only visible faces (textured quads) But I've got lower frame > rates with this "optimized" scene. So I want to ask what kind of optimizatin > does OSG run (except display lists)? > > Thanks for reading, > > Can >
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