scene of course, not seen :)

2008/10/22 Can T. Oguz <[EMAIL PROTECTED]>

> Hi,
>
> I have a seen with about 10,000~100,000 textured boxes. They were mostly
> aligned on top of each other so instead of using osg::Box, I've prepared the
> equivalent with only visible faces (textured quads) But I've got lower frame
> rates with this "optimized" scene. So I want to ask what kind of optimizatin
> does OSG run (except display lists)?
>
> Thanks for reading,
>
> Can
>
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