Hi Robert! Could you please give me example how to use your method Thanx in advance Bye
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, October 23, 2008 3:51 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Localization problem HI Roman, The osgText library has an osgText::String class for handling full range of sybmol types so you use this to set the Text's value rather than the std::string based setText(..) method you are using right now. Robert. 2008/10/23 Roman Grigoriev <[EMAIL PROTECTED]>: > Hi guys! > > I try to translate my osg text to my local language have wrong symbols > > I've done it using this way. > > Please help me if someone did it. > > Thanx in advance > > Bye > > > > std::string timesFont("arial.ttf"); > > > > osg::StateSet* stateset = geode->getOrCreateStateSet(); > > stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); > > > > osg::Vec3 position(20.0f,300.0f,0.0f); > > osg::Vec3 delta(0.0f,-20.0f,0.0f); > > > > { > > osgText::Text* text = new osgText::Text; > > geode->addDrawable( text ); > > > > text->setFont(timesFont); > > text->setPosition(position); > > text->setText("Азимут"); > > > > position += delta; > > } > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

