Hi Robert,

On Tue, Nov 4, 2008 at 1:40 PM, Robert Osfield <[EMAIL PROTECTED]> wrote:
> As another datapoint for your testing - I modified my
> Thread::CurrentThread method to return 0 and the test code worked
> without deadlocks.

Hmm, ok. Thanks. I noticed that with the Ubuntu OSG package,
CurrentThread is non-zero only after readNodeFiles was called, not
before. This is different to your output, which was always non-zero.
Can or should I somehow initialize OpenThreads?

> Do you have any other machines that you could try?

Unfortunately, I don't. I could try my PowerBook G4, but I can't get
OpenSceneGraph to compile there yet, some missing dependencies I
think. I am trying the 2.6.1 and 2.5.5 tags on my Ubuntu machine to
see if using those versions makes any difference. They are still
compiling...

Cheers,
max
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