Hi Robert, On Tue, Nov 4, 2008 at 1:40 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > As another datapoint for your testing - I modified my > Thread::CurrentThread method to return 0 and the test code worked > without deadlocks.
Hmm, ok. Thanks. I noticed that with the Ubuntu OSG package, CurrentThread is non-zero only after readNodeFiles was called, not before. This is different to your output, which was always non-zero. Can or should I somehow initialize OpenThreads? > Do you have any other machines that you could try? Unfortunately, I don't. I could try my PowerBook G4, but I can't get OpenSceneGraph to compile there yet, some missing dependencies I think. I am trying the 2.6.1 and 2.5.5 tags on my Ubuntu machine to see if using those versions makes any difference. They are still compiling... Cheers, max _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

