Hi Brett,

Shots in the dark:
1)  might the incoming textures be DXT_ compressed, whereas the output is
uncompressed?
2) might the outgoing textures include the mimaps? (DDS can include them)
(not sure you'd get 3x, though)

David
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to