Luigi Calori wrote:
Hi Gerwin, I subscribed to SWIG list and read that response too, I' ll try to do some test on that because I really want to be able to run my python app code on more recent OSG I' ll let you know if any success, I' m also applying some mod to make the latest svn compile under msvc 7.1.

If you have any suggestion, please let me know.

Is someone still working on osgSwig?
Yes, still working on it :) - I am actually hiring somebody to work on a new build system


Cheers,
H



Thanks
             Luigi


Gerwin de Haan ha scritto:
Luigi,

As far as the wrapping of osg::MixinVectors goes to support osg 2.6 and on with osgswig, I did get a response from the swig maintainer William Fulton on how to go about on this:

"... The easiest is probably to run SWIG -E on std_vector.i and copy paste and change std to osg and vector to MixinVector. You'll see that there is a lot of code developed for some of these target languages and you could provide a much simpler cut down api, something similar to the Java approach, see Lib/java/std_vector.i."

I'm not sure I find a timeslot to do this anytime soon.
Gerwin



On Fri, Nov 14, 2008 at 12:12 PM, Luigi Calori <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Here
http://virtualrome.googlecode.com/svn/trunk/py_code/py25_apps/PyPackages/osg.zip

    you can find an osgSwig (from some month ago, with some patches) I
    has been built with Visual Stusio 7.1 against OSG 2.5 (included
    with the zip)
    It has been tested with python 2.5 win32 binary, you can test by
    adding the folder where you extract the zip to the PYTHONPATH env
    variable

    I'm  trying to build osgSwig svn with OSG 2.6 (Viual Studio
    compiler)buth there is a still unsolved problem, reported in
    http://code.google.com/p/osgswig/issues/detail?id=12#c3
    due to substitution of std::vector with osg::MixinVectors   (this
    low level change prevents wrapper access to functions for building
    arrays)
    I also had to make some changes to build as reported in
    http://code.google.com/p/osgswig/issues/detail?id=13

    If interested, let me know

    Luigi


    Phan, Linh H ha scritto:

        Hi,
           I'm having a real hard time compiling osgswig (gotten from
        osgswig svn) for OpenSceneGraph 2.3.4 on Windows using MinGW
        or cygwin.  The README said that it has been tested with
        OpenSceneGraph 2.3.4. <http://2.3.4.>  Does anyone have a
        pre-built Windows binary for osgswig that they can make
        available?  I would really appreciate it.
         Thank you,
         Linh
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