Hi Patrick, For clarity osg::CameraNode is osg::Camera, it's just the old OSG-1.x name for the same class. In OSG-2.x osg::Camera takes on more functionality w.r.t RTT and viewers, but it's still just CameraNode plus extras.
Robert. On Wed, Nov 19, 2008 at 3:14 PM, Patrick Castonguay <[EMAIL PROTECTED]> wrote: > Hi , > I am trying to figure out how to integrate osgPPU with a project called MPV > (an opensource CIGI viewer). I have had a look at other osgPPU and RTT > examples but I wonder about one thing. Can I use a osg::CameraNode instead > of a osg::Camera with the osgPPU? Or does it absolutely require a > osg::Camera as well as the starting Texture2D from the scene? > > Thanks > > Patrick > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

