This is not a problem, i have solved the "moving two objects at once" issue. The problem is if I want to attach a node to a specific point on a second node (let's say a hand of an animated person), getting the hand and the other node to move as one during a walking sequence, etc. Any further clarification would be greatly appreciated!
On Sun, Nov 30, 2008 at 8:18 AM, Robert Osfield <[EMAIL PROTECTED]>wrote: > Hi Rusty, > > If you wish objects to move around together then typically you'd place > the objects all under the same transform. Each local object might > have its own transform as well, or if required manually positioned in > the local coordinates. > > Robert. > > On Sun, Nov 30, 2008 at 4:09 PM, Ryan Morris <[EMAIL PROTECTED]> > wrote: > > Good morning OSG, > > I'm doing a little game programming and I am struggling with a way to > attach > > a node to a specific point on another node. > > I know these could be manually prepositioned using a transform, but if > the > > main node (our character) is animated how would I handle this? > > Hope someone can help! Thanks in advance! > > > > -Rusty > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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