Hi Robert et al,

I am testing http://www.openscenegraph.org/data/earth_bayarea/earth.ive on
almost seven years old PC (Athlon 1700+, 256 MB RAM, GeForce 4MX 64MB,
WinXP). I must say it runs just fine with a decent framerate. The only
problem that I have is that when I zoom into bay area textures of some of
the higher LODs (level 7, but not the highest ones) are displayed in white.
In console I get following message "Warning:: Compressed osg::Image not a
power of two, cannot apply to texture."

Regards,
Maciej
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to