Hi Sukender, The integration of OSG and PhysX is just at its beginning. And I'm also considering to make an osgPhysics library to support common functionalities and abstract interfaces for various open-source physics engines. You are always welcome to join in.
BTW, I'm also interesting in the progress of your osg + audio integration. I just announced the news that osgAudio was coming some days ago, on the Chinese mirror of OpenSceneGraph (www.osgchina.org) :-) Wang Rui 2008/12/18 Sukender suky0...@free.fr > > Physics? If someone is about to start the osgPhysics layer, then I'm in! > (For my part, I use ODE) > > Sukender > PVLE - Lightweight cross-platform game engine - > http://pvle.sourceforge.net/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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