Hi Sukender,

The integration of OSG and PhysX is just at its beginning. And I'm also
considering to make an osgPhysics library to support common functionalities
and abstract interfaces for various open-source physics engines. You are
always welcome to join in.

BTW, I'm also interesting in the progress of your osg + audio integration. I
just announced the news that osgAudio was coming some days ago, on the
Chinese mirror of OpenSceneGraph (www.osgchina.org) :-)

Wang Rui
2008/12/18 Sukender suky0...@free.fr

>
> Physics? If someone is about to start the osgPhysics layer, then I'm in!
> (For my part, I use ODE)
>
> Sukender
> PVLE - Lightweight cross-platform game engine -
> http://pvle.sourceforge.net/
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