Hi, all

I use OSG2.6.0 on Windows XP SP3. I generated both OSG2.6 libs under VC 2008 
and VC 2003, both under Debug mode. When I test my app's FPS, I found an 
interesting thing: when I load the same file in the same app, the FPS is 
different when using different libs. The details are shown in followed table.

Geode Num in Input ModelOSG vertionIDEModeFPS
23002.6VC2008Debug2
23002.6VC2003Debug75
23002.2VC2003Debug75


To be attantion, the refresh frequence of my screen is set to 75Hz. When I used 
VC2008 debug libs, the apps is too slow to stand.

I wonder why it happens? did I generate the libs in a wrong way? Thank you for 
any help.

2008-12-19 



Leeten 
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