Hi,

I would suppose, that your lighting cnditions are different. It could be that 
in one case the scene is lit by some lights and in another case there is no 
lighting (no lights in use). Check it out.

Cheers


--- guher b <[email protected]> schrieb am Fr, 19.12.2008:

> Von: guher b <[email protected]>
> Betreff: [osg-users] osgPPU and change in colors
> An: [email protected]
> Datum: Freitag, 19. Dezember 2008, 15:17
> Hi, 
> I used osgPPU nodekit and I only used 
> UnitByPass and UnitOut to only render the scene graph to
> fbo  and then finally to framebuffer. In the result, my
> skybox color has changed color (become darker)
> Has anybody else encountered this behaviour before?  May
> writing the fbo to a texture with viewport dimensions 
> (resolution change) cause this behaviour? 
> 
> 
> 
> Thanks in advance
> 
> 
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