Hi Martin

I presume you are talking about texture units

The number is a sort of moving target and is down to the card and driver etc

OpenGl does provide a methods to query how many units are supported

4 and 8 Units is pretty typical these days, and with certain cards/drivers
even up to 32 units,


> Hello,
>
> I have a simple question. There are a texture limit per object? I thought
> there are a limit of 8 textures in OpenGL, but I am not sure.
>
> A short answer, would be very helpful.
>
>
> Thanks.
>
>
> Martin
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


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