Hi Martin I presume you are talking about texture units
The number is a sort of moving target and is down to the card and driver etc OpenGl does provide a methods to query how many units are supported 4 and 8 Units is pretty typical these days, and with certain cards/drivers even up to 32 units, > Hello, > > I have a simple question. There are a texture limit per object? I thought > there are a limit of 8 textures in OpenGL, but I am not sure. > > A short answer, would be very helpful. > > > Thanks. > > > Martin > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

