HI Alessandro, osgconv does create a graphics context when required :-)
Robert. On Mon, Jan 12, 2009 at 11:16 AM, alessandro terenzi <[email protected]> wrote: > No problem Robert :) > > but I have another question :) earlier you suggested that the best thing to > do would be to pre-process the model and store it for using for runtime > execution, otherwise the rescaling could slow down the application. You also > suggested to use osgconv to do this task, but I wonder: if osgconv never > creates a graphic context, how will I force the rescaling of textures? > > Regards. > Alessandro > > On Mon, Jan 12, 2009 at 11:27 AM, Robert Osfield <[email protected]> > wrote: >> >> Hi Alessandro, >> >> On Mon, Jan 12, 2009 at 10:17 AM, alessandro terenzi >> <[email protected]> wrote: >> > I wanted to try your last suggestion, but maybe I'm missing something, >> > because I could not find setMaxTextureSize(.) in osg::DisplaySettings >> > class, >> > I looked in OSG's source v2.6.0 or v2.2.0. >> >> Ooo, just checked, you are right and I've got a faulty memory.... goes >> to show that even I need to check the code before I speak on a >> topic... >> >> Reviewing the code OSG_MAX_TEXTURE size env var is checked directly by >> osg::Texture, and isn't cached at all by DisplaySettinsg as I thought >> it was. OSG_MAX_TEXTURE is a old feature that pre-dates the modern >> wider role of osg::DisplaySettings, if I were to rewrite it today I'd >> put it in DisplaySettings :-) >> >> The way to set this env programmatically is to use the C function putenv >> i.e. >> >> putenv("OSG_MAX_TEXTURE=256"); >> >> Robert. >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

