No need to apologies, the terminology of many things like these can have several different names, like on my diagram based of good old Performer and Vega names things differently to OSG :) at least we guessed right ;)
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Renan Mendes Sent: Tuesday, January 13, 2009 4:12 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Conical and Parallel Projections Thanks J-S and Gordon, that was exactly what I wanted. I'm sorry about the terminology, I was just translating literally from Portuguese, since I'm not familiarised with the terms in English. Renan
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