No need to apologies, 
 
the terminology of many things like these can have several different
names, like on my diagram based of good old Performer and Vega names
things differently to OSG :)
at least we guessed right ;)
 
 

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________
(C): (+1) 571-265-2612
(W): (+1) 703-437-7651

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura

 
 

________________________________

From: [email protected]
[mailto:[email protected]] On Behalf Of Renan
Mendes
Sent: Tuesday, January 13, 2009 4:12 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Conical and Parallel Projections


Thanks J-S and Gordon, that was exactly what I wanted.

I'm sorry about the terminology, I was just translating literally from
Portuguese, since I'm not familiarised with the terms in English.

Renan

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to