Hoping someone can help me out here, I think I'm missing something in Blender, I export my animations and I get TransformVertexFunctor::UniqBoneSetVertexSet no bones found when I load them. Any thoughts? -Russ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
- [osg-users] Blender osgAnimation Issue Ryan Morris
- Re: [osg-users] Blender osgAnimation Issue Jeremy Moles
- Re: [osg-users] Blender osgAnimation Issue Ryan Morris
- Re: [osg-users] Blender osgAnimation Issue Ryan Morris
- Re: [osg-users] Blender osgAnimation Issue Ryan Morris
- Re: [osg-users] Blender osgAnimation I... Cedric Pinson
- Re: [osg-users] Blender osgAnimation Issue nick
- Re: [osg-users] Blender osgAnimation Issue Ryan Morris
- Re: [osg-users] Blender osgAnimation Issue Cedric Pinson
- Re: [osg-users] Blender osgAnimation Issue Jeremy Moles
- Re: [osg-users] Blender osgAnimation Issue Ryan Morris

