Hi,
I just came back at home, i will look tomorrow with the example you sent me.

Cheers,
Cedric

Ryan Morris wrote:
Well after a week of beating my head against the wall trying to figure
it out, right after I post I have a revelation about my vertex groups
and voila it works!

On Sat, Jan 31, 2009 at 2:23 PM, Ryan Morris <russell.co...@gmail.com> wrote:
Well I've been unable to figure this out on my own. It appears to me
that I am following the same setup as in the robot.osg packaged with
the blender exporter but when I run osganimationviewer I get "no bones
found" errors. What method should be used to parent the Armature to
the Mesh? I know there are a few ways to do it and maybe I'm simply
doing it incorrectly. My animations work in blender but not in osg.
-Russ

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--
+33 (0) 6 63 20 03 56  Cedric Pinson mailto:morni...@plopbyte.net 
http://www.plopbyte.net


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