Done: Experimental build on SUKENDER1, rev 9652 (2.8 branch), VC8sp1 express, 
all inclusive, CMake cache cleared, full release rebuild.
See the dashboard for details. Unfortunately, it has >50 warnings.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

Le Wed, 04 Feb 2009 15:40:21 +0100, Robert Osfield <[email protected]> a 
écrit:

> Hi All,
>
> We're finally one the home straight now - OpenSceneGraph-2.8 branch
> has been made, and the OpenSceneGraph-2.8.0-rc1 has just been created
> off this.
>
> News page:
> http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8
>
> Download page:
> http://www.openscenegraph.org/projects/osg/wiki/Downloads
>
> OpenSceneGraph-2.8.0-rc1 source code:
>
>     source package:
> http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.8.0-rc1.zip
>     svn tag: svn co
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.0-rc1
> OpenSceneGraph
>
> OpenSceneGraph-2.8 branch:
>
>     svn tag: svn co
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
> OpenSceneGraph
>
>
> Updates (since 2.6.1) include: ¶
>
>     * New osgVolume library for volume rendering, with support for:
>           o High quality GPU based Ray tracing
>           o Transfer functions
>           o Per pixel lighting
>           o Iso surface rendering
>           o Maximum Intensity rendering
>           o non power of two 3d texture and 3d texture compression
>           o DICOM loader for reading dicom medical data
>     * New osgAnimation library for character and scene animation.
>     * New plugin for reading Biovision hierarchical files (.BVH) to
> generate character motion animations.
>     * New osgShadow support for Light Space Perspective Shadow Maps.
>     * Three new scene graph widgets for placing traditional 2D
> capability into fully interactive 3D scenes:
>           o PDF widget support (based on libPoppler)
>           o VNC client widget support (based on libVNCServer)
>           o Internet browser client widget support (based on Gecko/UBrowser)
>     * New plugins for loading Half-Life 2 maps and models.
>     * New plugin for loaded exr, high dynamic range imagery
>     * Improvements to DatabasePager tailored for low latency paging.
>     * Improved runtime stats collection and on screen reporting.
>     * Performance improvements through optimization of matrix operations.
>     * Support for the OpenGL draw instanced extension.
>     * Improvements to COLLADA support.
>     * Build reporting using CDash
>     * New packing support using CPack
>     * A wide range of build and bug fixes
>
> Many many thanks to all those who've put in time on testing out 2.7.9
> and svn/trunk, I sense that this 2.8.0-rc1 is the more ready for
> release snapshot we've ever done ;-)
>
> But still we can't rest if we want to make 2.8.0 the best we can... so
> please download/check out the OpenSceneGraph-2.8 branch or the
> 2.8.0-rc1 and do compile and runtime checks on as wide range of
> platforms as you have to hand.  I would also greatly value feedback on
> how you own applications are performing with 2.8, if there are issues
> please just report them on osg-users and we can together have a bash
> at resolve them.
>
> For uploading of packages I have requested ftp access to the server
> for uploading, I let you know of the details if we can get this set
> up.
>
> Have fun!
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to