Hi All, We're finally one the home straight now - OpenSceneGraph-2.8 branch has been made, and the OpenSceneGraph-2.8.0-rc1 has just been created off this.
News page: http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8 Download page: http://www.openscenegraph.org/projects/osg/wiki/Downloads OpenSceneGraph-2.8.0-rc1 source code: source package: http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.8.0-rc1.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.0-rc1 OpenSceneGraph OpenSceneGraph-2.8 branch: svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8 OpenSceneGraph Updates (since 2.6.1) include: ¶ * New osgVolume library for volume rendering, with support for: o High quality GPU based Ray tracing o Transfer functions o Per pixel lighting o Iso surface rendering o Maximum Intensity rendering o non power of two 3d texture and 3d texture compression o DICOM loader for reading dicom medical data * New osgAnimation library for character and scene animation. * New plugin for reading Biovision hierarchical files (.BVH) to generate character motion animations. * New osgShadow support for Light Space Perspective Shadow Maps. * Three new scene graph widgets for placing traditional 2D capability into fully interactive 3D scenes: o PDF widget support (based on libPoppler) o VNC client widget support (based on libVNCServer) o Internet browser client widget support (based on Gecko/UBrowser) * New plugins for loading Half-Life 2 maps and models. * New plugin for loaded exr, high dynamic range imagery * Improvements to DatabasePager tailored for low latency paging. * Improved runtime stats collection and on screen reporting. * Performance improvements through optimization of matrix operations. * Support for the OpenGL draw instanced extension. * Improvements to COLLADA support. * Build reporting using CDash * New packing support using CPack * A wide range of build and bug fixes Many many thanks to all those who've put in time on testing out 2.7.9 and svn/trunk, I sense that this 2.8.0-rc1 is the more ready for release snapshot we've ever done ;-) But still we can't rest if we want to make 2.8.0 the best we can... so please download/check out the OpenSceneGraph-2.8 branch or the 2.8.0-rc1 and do compile and runtime checks on as wide range of platforms as you have to hand. I would also greatly value feedback on how you own applications are performing with 2.8, if there are issues please just report them on osg-users and we can together have a bash at resolve them. For uploading of packages I have requested ftp access to the server for uploading, I let you know of the details if we can get this set up. Have fun! Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

