I built everything with Visual Studio 2005 on XP with no build problems. One
minor glitch that may be my fault- when I ran the built the INSTALL target,
it copied the executables to C:\Program Files\OpenSceneGraph rather than
C:\Program Files\OpenSceneGraph-2.8 (I specified this in CMake).

Cory

On Wed, Feb 4, 2009 at 12:50 PM, Jason Daly <jd...@ist.ucf.edu> wrote:

> Robert Osfield wrote:
>
>> But still we can't rest if we want to make 2.8.0 the best we can... so
>> please download/check out the OpenSceneGraph-2.8 branch or the
>> 2.8.0-rc1 and do compile and runtime checks on as wide range of
>> platforms as you have to hand.  I would also greatly value feedback on
>> how you own applications are performing with 2.8, if there are issues
>> please just report them on osg-users and we can together have a bash
>> at resolve them.
>>
>>
>
> Builds with zero warnings on Red Hat Enterprise 5.3, even with our tired
> old CMake 2.4.5  ;-)
>
> Only minor glitch with the build is that I have to pass -march=i686 in
> CXXFLAGS for OpenThreads to configure properly to use GCC_BUILTINS.  I think
> this was covered in another thread a few months back.  Even if I don't do
> this, it works fine running with mutexes.
>
>
> --"J"
>
>
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>
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