I built everything with Visual Studio 2005 on XP with no build problems. One minor glitch that may be my fault- when I ran the built the INSTALL target, it copied the executables to C:\Program Files\OpenSceneGraph rather than C:\Program Files\OpenSceneGraph-2.8 (I specified this in CMake).
Cory On Wed, Feb 4, 2009 at 12:50 PM, Jason Daly <jd...@ist.ucf.edu> wrote: > Robert Osfield wrote: > >> But still we can't rest if we want to make 2.8.0 the best we can... so >> please download/check out the OpenSceneGraph-2.8 branch or the >> 2.8.0-rc1 and do compile and runtime checks on as wide range of >> platforms as you have to hand. I would also greatly value feedback on >> how you own applications are performing with 2.8, if there are issues >> please just report them on osg-users and we can together have a bash >> at resolve them. >> >> > > Builds with zero warnings on Red Hat Enterprise 5.3, even with our tired > old CMake 2.4.5 ;-) > > Only minor glitch with the build is that I have to pass -march=i686 in > CXXFLAGS for OpenThreads to configure properly to use GCC_BUILTINS. I think > this was covered in another thread a few months back. Even if I don't do > this, it works fine running with mutexes. > > > --"J" > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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