Daniel Drubin wrote:
thanks for response, but it doesn't help :-(
Another thing that I notice, the floor not only gets darkened, it also
receives coloring from "clear color", if that makes sense.
Does anybody have an idea?

If that's true, it sounds like you're not seeing the floor at all. That is, you're seeing the back of the floor, which is getting culled by backface culling. A quick way to check for this is to disable backface culling on your scene (look at osg/CullFace).

--"J"

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