Hi,

I have a single osg::Geode/osg::Geometry with several hundred thousand
triangels. Is there a method in OpenSceneGraph to split it into smaller
parts (of type osg::Geode) ?

Regards
John Ivar Haugland
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to