Hi John, There is no scheme in OSG for breaking up osg::Geometry - it's rather an opened problem so doesn't make a great candidate for inclusion either.
Robert. On Fri, Feb 20, 2009 at 8:22 AM, John Ivar Haugland <[email protected]> wrote: > Hi, > > I have a single osg::Geode/osg::Geometry with several hundred thousand > triangels. Is there a method in OpenSceneGraph to split it into smaller > parts (of type osg::Geode) ? > > Regards > John Ivar Haugland > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

