Hi Robert, did you think of 3DLabs ShaderGen?
http://www.opengl.org/news/comments/shadergen_fixed_functionality_opengl_shading_language_shader_generation_too/ It vanished from their website, but there's still a download from Mike Weiblen: http://mew.cx/glsl/shadergen/ regards Ralph Robert Osfield schrieb: > One > area we can map out right now is that of how existing fixed function > pipeline features would map to GLSL shaders. I recall that such a > mapping has been published, but a quick search on the web didn't pin > point it. Does anyone have a reference to such a body of work? > > Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

