Hi Peter,

VirtualPlanetBuilder/osgdem builds a quad tree, which is far more
efficient and scalable for managing LOD's than just having a single
tile with multiple LODs.  I wouldn't recommend using multiple LOD
levels on a single tile for terrain database, using such an approach
is far better suited to objects in the scene rather than terrain.

Robert.

On Fri, Feb 20, 2009 at 10:08 PM, Peter <[email protected]> wrote:
> Hi,
>
> I would like to make LOD or PagedLOD database, but it seems that osgdem 
> doesn't make type of database which I need. If I understand the osgdem right, 
> it has different size for each level of detail tile. But I need same size for 
> all tiles. Osgdem database is proposed like quad tree (I think) but I need a 
> flat layout. Something like:
>
> . . . . pagedLOD/LOD_node
> level1. . level2. . level3. . levelN
>
> Does exist any program for generation this type of database?
> Thanks and excuse my bad English.
>
> Peter
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=7142#7142
>
>
>
>
>
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