Hi Peter, VirtualPlanetBuilder/osgdem builds a quad tree, which is far more efficient and scalable for managing LOD's than just having a single tile with multiple LODs. I wouldn't recommend using multiple LOD levels on a single tile for terrain database, using such an approach is far better suited to objects in the scene rather than terrain.
Robert. On Fri, Feb 20, 2009 at 10:08 PM, Peter <[email protected]> wrote: > Hi, > > I would like to make LOD or PagedLOD database, but it seems that osgdem > doesn't make type of database which I need. If I understand the osgdem right, > it has different size for each level of detail tile. But I need same size for > all tiles. Osgdem database is proposed like quad tree (I think) but I need a > flat layout. Something like: > > . . . . pagedLOD/LOD_node > level1. . level2. . level3. . levelN > > Does exist any program for generation this type of database? > Thanks and excuse my bad English. > > Peter > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=7142#7142 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

