I'm on Vista 32bit. Smaller textures seem ok:
512x512 - 972 before 'out of memory' 512x256 - 1000+ 256x256 - 1000+ etc. 1024x512 - Error 768x512 - 229 before 'out of memory' (seems very low) Given my recent problems with osgText i'm guessing this a driver issue. Unfortunatly uninstalling, cleaning and reinstalling the NV drivers isn't solving it. I feel a clean vista install is fast approaching.. sigh. Kim. -----Original Message----- From: [email protected] on behalf of Robert Osfield Sent: Tue 03/03/2009 10:48 To: OpenSceneGraph Users Subject: Re: [osg-users] osgMemoryTest Hi Kim, I've just tested the below osgmemorytest line and it runs OK, but was slower my system down at around 800 textures created, so I stopped it going further. I have a Gefore 8800GTS 640Mb card + Kubuntu 8.10. What OS are you using? What happens when you try smaller texture dimensions? Robert. On Tue, Mar 3, 2009 at 10:11 AM, Kim C Bale <[email protected]> wrote: > I'm trying to figure out what's going on with my program, I think there's an > issue with drivers. > > If I run the command: > > osgmemorytest --texture 1024 1024 > > I get: > > Exception caught, contexts completed = 0, gl objects successfully applied = > 0 > > That shouldn't happen, should it? By my calculations I should be able to > create quite a few 1024 textures. > > I'm using an NV8800 GTS 512Mb > > K. > ***************************************************************************************** > To view the terms under which this email is distributed, please go to > http://www.hull.ac.uk/legal/email_disclaimer.html > ***************************************************************************************** > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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