Hi, I had some similar problem sometime ago and i solved it changing the internal format of the texture for the RTT. I also had some issues using FRAME_BUFFERS instead of FBOs, but you are already using them.
Regards, J. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8103#8103 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

