Hi Daniel, In what way are your testing for occlusion? A CPU based test? Using the OpenGL occlusion query? Using a per pixel shader tests?
Robert. On Tue, Mar 24, 2009 at 10:20 AM, Daniel <[email protected]> wrote: > Hi, > > i have a system of a master-camera and some slave-cameras. These cameras > are attached to an individual object of the scene. I need to compare the > depht-buffer of the master-camera with the depht-buffer of each slave camera > for occlusion. any suggestion would be nice. > > > Thank you. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=9059#9059 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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