Hi Daniel,

In what way are your testing for occlusion?  A CPU based test?  Using the
OpenGL occlusion query?  Using a per pixel shader tests?

Robert.

On Tue, Mar 24, 2009 at 10:20 AM, Daniel <[email protected]> wrote:

> Hi,
>
> i have a system of a master-camera and some slave-cameras. These cameras
> are attached to an individual object of the scene. I need to compare the
> depht-buffer of the master-camera with the depht-buffer of each slave camera
> for occlusion. any suggestion would be nice.
>
>
> Thank you.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=9059#9059
>
>
>
>
>
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