oh really so it is meant to just effect the edges? That is great to know that this functionality is supported. I wonder why it causes the skeleton of the model to show through (see attached screenshot for what Im talking about)
I am not very familiar with the OpenGL state settings - do you know of any potentially relevant settings that might help? Julia ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9259#9259
<<attachment: dumptruck.jpg>>
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