Hi Julia, If you use pure OpenGL to render the model, with the polygon smooth state enabled, does it have the same effect?
Guy. ---------- oh really so it is meant to just effect the edges? That is great to know that this functionality is supported. I wonder why it causes the skeleton of the model to show through (see attached screenshot for what Im talking about) I am not very familiar with the OpenGL state settings - do you know of any potentially relevant settings that might help? Julia ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9259#9259 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

