Hi, Robert,
I'm porting an old Performer application to OSG. It's not a problem for me, but I noticed that there is practically no support for Euler angle rotations (heading, pitch, roll) in OSG anywhere. (I'm not sure how I missed this all this time, but there it is.)
I ended up having to implement my own version of pfCoord and write the routines to extract Euler angles from quaternions. Good fun! :-)
I guess I'm just curious if this was a design decision from the start. Had you been burned by singularities one too many times? :-)
--"J" _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

