Jason Daly wrote: > > Is the per-vertex data something you can fit in a float or > Vec2/Vec3/Vec4? If so, how about just a generic vertex attribute?
So I can add any arbitrary arrays to _vertexAttribList without affecting the drawables? > The extra meta-data can be attached using the setUserData() method (look at > osg/Object). Thanks - I though I had seen a userdata field in the debugger but I couldn't find it in any of the Nodes - I forgot about 'Object' ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9866#9866 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

