Hi Martin,
So I can add any arbitrary arrays to _vertexAttribList without affecting the drawables?
Yep, and it's even saved in the .osg file :-) See OpenSceneGraph-Data/glsl_confetti.osg for example, search for "Attrib". J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

