Hi Martin,

So I can add any arbitrary arrays to _vertexAttribList without affecting the 
drawables?

Yep, and it's even saved in the .osg file :-)

See OpenSceneGraph-Data/glsl_confetti.osg for example, search for "Attrib".

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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