I'm afraid i've no way to reproduce it with a little app right now. It's part of our library wich is used in our visual simulation apps. I've tried to use the database pager as seen in osgviewer classes but we're not using viewer in our library. I call updateSceneGraph method from pager in our update method and signalBeginFrame/signalEndFrame during render, apart from this there is only the pager init, something like:
m_databasePager = osgDB::DatabasePager::create(); m_databasePager->setTargetFrameRate(60.0); m_databasePager->registerPagedLODs( sceneView->getSceneData() ); sceneView->getCullVisitor()->setDatabaseRequestHandler( m_databasePager ); and thread configuration (setup, affinity and start). Hope this helps. Regards. ----- Original Message ----- From: Robert Osfield To: OpenSceneGraph Users Sent: Monday, April 20, 2009 3:24 PM Subject: Re: [osg-users] Back and trawling through backlog... 2009/4/20 Carlos M. Gutiérrez Ceñal <[email protected]> Hi Robert, remember to look for the database pager bug ;) Thanks for the reminder. It's still on my TODO list. Could you explain how I might reproduce the problem as none of the OSG examples have a problem like this. Once I can reproduce the bug I can then fix the code and confirm that it's fixed. Cheers. Robert. ------------------------------------------------------------------------------ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ------------------------------------------------------------------------------ No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.238 / Virus Database: 270.12.0/2068 - Release Date: 04/19/09 20:04:00
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