Hi Robert,
i've a call to compileGLObjects but i think it's not called right now.
I don't have setCompileGLObjectsForContextID in the code, i'll try adding
it.
Thanks!
Carlos.
----- Original Message -----
From: "Robert Osfield" <[email protected]>
To: "OpenSceneGraph Users" <[email protected]>
Sent: Monday, April 20, 2009 4:47 PM
Subject: Re: [osg-users] Back and trawling through backlog...
Hi Carlos,
Thanks for the explanation. Using SceneView rather than osgViewer
will mean that you can create your own graphics context that
DatabasePager will never know about, unless your explicitly tell it.
Do you call the DatabasePager method:
void setCompileGLObjectsForContextID(unsigned int contextID, bool
on);
At all in your app?
Could you try adding this. To see if it fixes the problem. I'll do
the reverse at my end (comment out it's usage in osgViewer) to see if
can reproduce the problem.
Robert.
No virus found in this outgoing message.
Checked by AVG - www.avg.com
Version: 8.0.238 / Virus Database: 270.12.0/2068 - Release Date: 04/19/09
20:04:00
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org