Thanks..Accoding you I must extend the UpdatCallBack,in this way class lux : public osg::Drawable::UpdateCallback { virtual void operator()( osg::ShapeDrawable* drawable) { drawable ->setColor(osg::Vec4(1,1,1,1)); } };
Is what I speak right? Thank advance.. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=10539#10539 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org