Please take a look at the osgcallback example, it will be much more informative if you look there, maybe copy some code to start from, rather than post questions to the email list. The fastest route to success for you would be to look at the example and try some things out, then post here if you have questions.
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ignazio Sent: Tuesday, April 21, 2009 10:41 AM To: [email protected] Subject: Re: [osg-users] Dynamic Modification.. Thanks..Accoding you I must extend the UpdatCallBack,in this way class lux : public osg::Drawable::UpdateCallback { virtual void operator()( osg::ShapeDrawable* drawable) { drawable ->setColor(osg::Vec4(1,1,1,1)); } }; Is what I speak right? Thank advance.. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=10539#10539 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

